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Start Free TrialAnimateMesh Creation Suite
An ever-expanding portfolio of AI and non-AI 3D animation and asset workflows — for any kind of game or render.











Animate Your Model
Any character. Any rig. Any animation.
Upload a model, fit a skeleton, weight paint, then animate from a library or your own clips. Built for non-humanoid characters and quadrupeds.
- 01Upload & orientDrop in a GLB, GLTF, or FBX.
- 02Fit skeleton & weight paintAttach a skeleton template, refine skinning.
- 03Animate & exportBrowse the library — export FBX, GLB, GLTF.
Auto Sprite
Any character. Any motion. Any visual style.
Create game-ready 2D sprites for heroes, props, effects, and more in just a few steps. Start by generating the look with AI, bring it to life with AI video, then let Auto Sprite turn that animation into a polished sprite sheet ready for your pipeline.
- 01Generate the designAI image generation creates the character or asset.
- 02Animate the motionAI video generation adds movement and timing.
- 03Convert to spritesAuto Sprite turns the clip into a clean, game-ready sprite sheet.

Texture Paint 3D
Paint directly on the mesh. Generate UV variations without breaking a single bone.
Texture Paint 3D lets you paint colours and textures directly onto your 3D model's surface in the browser. Need dozens of character skin variants? Generate new UV textures based on your existing UV layout — the geometry and skeleton never change, so animations stay perfectly intact. Unlike AI retexture tools that bake new geometry and snap rigs, this approach is ideal for characters with complex animations: reskin without ever touching the rig.

AI SFX Lab
Music, sound effects, and AI voice — all from one studio.
Generate game-ready audio without leaving the browser. AI SFX Lab produces original music tracks, procedural sound effects, and lifelike voiceover from a text prompt. Trim, fade, and master every clip in the built-in editor, then export directly into your engine. Score entire scenes, voice NPCs, or build a full audio library in minutes instead of days.

AI Retexture
Reskin any 3D model with a prompt.
Restyle an existing 3D model from a text prompt — new materials, new looks, same geometry. Iterate without touching your UVs.

Material Forge
PBR materials from a single image.
Turn any image into a full PBR material — albedo, roughness, metallic, normal, and AO — ready for Unity, Unreal, or Godot.

Voxel Studio
Voxel everything — rigged and animated.
Turn images, prompts, or 3D models into voxel creations, then rig and animate them with the same pipeline.

3D to 2D
Any 3D asset → 2D sprite sheet.
Render any 3D character, object, or animation into a pixel-perfect 2D sprite sheet from any camera angle.

AI Image Gen
Every top AI image model. One panel.
GPT Image, Nano Banana, Seedream, Flux, Z-Image and more — from a single unified interface with reference-image editing.

AI Video Gen
Every top video model. One panel.
Image-to-video, text-to-video, and end-frame control across every leading video model — all in one place.
Pixel Snapper
Snap soft or uneven artwork back onto a clean pixel grid.
Upload a sprite, frame, or generated image and Pixel Snapper detects the underlying pixel spacing, rebuilds the image on that grid, and lets you compare the before-and-after result before exporting. It is a fast cleanup pass for art that looks blurry, stretched, or slightly off-grid.
Every tool. Every workflow.
Every utility, editor, and generator — for any kind of 3D or 2D game asset.